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Miracula's Blog

Webdemos for Google Cardboard and Durovis Dive

Recently we played around with Google Cardboard and Durovis Dive at work. These two smartphone holder enable virtual reality applications…

November 4, 2014
2

Smooth compass needle in Android (or any angle) with low-pass filter

Getting my first compass inside a native Android app right was a bit of an odyssey. The orientation sensor I…

July 2, 2014
8

No internal storage on S2 after Cyanogen update

I’ve been using my Samsung Galaxy S2 for quite a while now and am very happy with Cyanogen Mod on…

April 28, 2014
0

Where to use multi-screen games

The possibilities of second-screen and multi-screen application are evaluated by bigger companies more and more. In 2012 Google published a…

April 26, 2014
0

Easter Presents

Today I made some small Easter presents for family and friends. Main part of the presents are a pile of…

April 20, 2014
1

Programming exercises

I recently watched a talk about programming exercises by Terry Yin. As I finished university and are now working as…

April 16, 2014
0

A framework for web based multi-screen games

I just finished writing by bachelor thesis titled “A framework for web based multi-screen games”. The resulting Multi framework (based…

February 15, 2014
0

Game modes for multi-screen games

Many game companies selling gaming devices like Nintendo, Microsoft or Sony like to sell multi-screen games as the best thing…

February 1, 2014
0

Requirejs strips “use strict” out of bundled modules

I just tried to build a library using the ‘grunt-contrib-requirejs’ Grunt task with some very simple options: So, no fancy…

January 25, 2014
0

Web based multi-screen games

Currently I’m keeping myself busy with my bachelor thesis and web based multi-screen games. If you’ve never heard about it…

November 14, 2013
0
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