It seems to be an easy task but turned out a bit more complicated than expected: compiling a Flash Builder project out of the Flash IDE.
First of all you may ask why to do this – but sometimes workflow requires solutions like this one (especially when designers are involved…) .
My first thought on this problem was to use the entry point of the Flash Builder project as document class of the fla-file and point all source- and library-paths to the same folders. Well, the IDE tried to compile but threw some really weird and absurd compiler errors. I knew they were wrong because Flash Builder compiled the project just fine.
After I had double-checked all actionscript and compiler settings again I realized the difference between Flash Builder and the IDE: Flash Builder uses the Flex SDK to compile its AS3 projects while the Flash IDE points to following directory by default
That is definitely no pointer to any Flex SDK. So the next step was easy: looking up the path of the Flex SDK, point the Flash IDE to this path instead of the default libs directory and puplish the whole thing. This leads to a path like this:
C:Program Files (x86)AdobeAdobe Flash Builder 4sdks4.1.0
And – magic! – the movie compiles right out of the Flash IDE! Setting the right libs directory did the trick.
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